package lschgcdev.herodungeon.core;

import com.badlogic.gdx.Gdx;

import lschgcdev.gdx.GDXGame;
import lschgcdev.gdx.input.GDXInputManager;
import lschgcdev.herodungeon.layer.*;

public class HeroDungeonCore extends GDXGame
{
	GDXInputManager inputManager;
	
	@Override
	public void create(){
		super.create();
		
		inputManager = new GDXInputManager();
		
		addLayer("menu", LayerData.DASHBOARD.get());
		
		show("menu");
	}	
	
}
